Saturday, November 14, 2009
directx 11
DirectX 11 has finally a compute shader. Shaders in hlsl language will run on all DX 11 hardware-
Thursday, July 17, 2008
Efficient parallism
Efficient parallism in Chess is hard. I try different approaches. The multi-window one gives the best results so far.
Thursday, June 19, 2008
Beated by the GPU in Chess
Okay, I am not that strong player but I got beaten by my chess chess eninge written in CUDA running on a NVIDIA GeForce 8800 GTX.
Friday, May 16, 2008
Tiny chess engine running
After performing some tests I have a chess engine running as one block on a multiprocessor, using alpha/beta using killer moves as well
Sunday, April 20, 2008
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